Here's the email I received from the developer (January 6th) after I sent a suggestion to them few days ago.
Hello Gary,
I'm very glad to hear that Giant Jigsaw caught your eye. I also appreciate your feedback!
I will certainly try to incorporate your suggestions into my next version. Regarding the 2nd item on your list, I have a suggestion that may help. iTunes will by default downsample photos before copying them to your device. This is a great feature if a user only browses photos from the Photos app, but problematic for my application as they are very low resolution and would appear blurry if I made them into a large puzzle. I may be mistaken, but the latest version of iTunes may have an option to sync the original quality images. I believe it can be found in iTunes when your iPod Touch is plugged in if you select your device from the left panel (e.g. 'Gary's iPod'), then the 'Photos' tab in the middle of the screen, then the option 'Include original quality photos'. However, I am unsure if these photos will be accessible from the photo album list within my application, so I apologize if this does not fix the issue and will continue to look into this.
You may be excited to know that I'm already working on a 'Version 2.0' that will include exciting new features like the ability to sync a large puzzle on your iPhone or iPod Touch to a sister application that runs within a web browser on my website. Additionally, it will be multiplayer allowing you and your friends and family to share and collaborate on large puzzles---whether or not all of you own iPhone/iPods! This version will also allow 180 (and hopefully larger) piece user puzzles. Time permitting, I also hope to include multiple unlockable 3D environments.
As for the battery issue, I too have noticed this and have been attempting to make the app run more efficiently.
So keep an eye out around the end of Winter for a new release! Thanks again for the suggestions.
Cheers,
Eric
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